Pulsing the field with energy, Polarize propagates out up to a 8 metre range for up to 5 seconds. The pulse pummels enemy Shields, dealing up to 400 Damage or stripping up to 400 Armor, while also dealing True Damage equal to the Armor reduction. Additionally, enemies whose Shield or Armor were stripped will give off a Magnetic Damage burst, dealing up to 250% Damage of the drained value to foes up to 8 metres away.
Synergising with her own abilities, Polarize causes drained enemies to drop 1 or 2 shards, storing 50 Damage each, which can be absorbed into the Magnetize field if within.
Even after all that, Polarize has one more trick up its sleeve. When hit by the pulse, Mag and her Allies, including Companions, Hostages, Specters, Shadows of the Dead, Cryopods, Excavators, hacked MOAs and enemies under Nyx’s Mind Control will have their Shields restored. If augmented, Polarize jams and disables Robotic enemies for 4 seconds.
Modding for Strength powers up Damage and Shield Restoration while Range and Duration multiply your AoE.