Born from the Great Plague, Mire is an infested sword laced with poison. While it can be attained relatively early with help, it isn’t among the strongest swords available, so don’t expect it to carry you through Late Game without some polishing.
How to Acquire
The Mire Blueprint is picked up from the Market for 15,000 Credits or Pre-built for 150 Platinum. With an MR0 requirement, you will be able to pick it up at will. You’ll need Nano Spores to manufacture, so Saturn is your gating planet for resources.
- Credits 20,000
- Neural Sensors 2
- Ferrite 1,000
- Nano Spores 1,500
- Alloy Plate 2,000
Coming in with a Base 35 Damage, mainly as Slash, Mire is toward the lower end of the Damage table for most melee weapons. It does have a few tricks hidden within it though. Harnessing its infested origins, Mire has an innate 10% Toxin bonus which will stack with your mods. Also, on Slam Attacks your Damage is converted to Toxin, poisoning those unfortunate enough to be under you.
If you’re aligned with Red Veil or find someone to trade with, they offer the Augment Mod Toxic Blight. If added Mire will gain the Blight Effect, which on trigger dishes out 1,000 Viral Damage with a guaranteed Proc. You’ll also recover 25% of your Base Energy and gain a Movement Speed boost for 30 seconds. When maxed out Toxic Blight will also add 100% Toxin Damage.
Crit or Status?
Mire does not start off with high Crit or Status Chance at 5% and 10% respectively. In this case you’ll likely want to mod for Damage and Attack Speed. Don’t forget to leverage the innate Toxin Damage for some extra Elemental Damage.
Given its lower base stats, it will take quite a bit of polish to make Mire hold its own later on. Not many players use it, so it does have a very high Riven Disposition. Coupled with the Toxic Blight Augment there is potential to bring out with work.