Episode 101 – Evolving Weapon Mechanics

Well… we’re back at episode 1 again… kinda.  Was a little weird to hit 100 episodes, but we’re so glad you stuk with us along the way.

While there’s still a bunch of downtime at DE due to TennoCon preparations, we took the time to discuss the evolution of weapon mechanics and how we’d like to see them KEEP evolving. Ratchet and Clank style weapons? Why not, I say!

And of course we have all the usual segments to keep you entertained – business as usual for Cephalon Squared!


  • News: Rebb/Mega raise $40k for St Jude’s, Partner Program is ending/changing, Cephalon Joke-a-thon contest is live
  • Discussion: Evolving Weapon Mechanics
  • Beginner Topic: what should you spend money on?
  • Advanced Topic: Amalgam Argonak Metal Auger

Episode Notes:

Rebb and Megan raised $40,000 for St Jude’s Children’s Hospital as part of their time in GCX – which translated to a 3-day Affinity Booster for all platforms! Hopefully you didn’t miss it 🙂 

The Partner Program is ending, and will be replaced by a new Creator Program! There seems to be a lot of chatter about this in forums and around the web, but we think it’s a good thing that was a long time coming. 

The Cephalon Joke-a-thon Contest is live! This is not a CS event, but an event run by DE to add some more Ordis jokes in game! Get your jokes in!

Thanks for listening – please use the Contact Us link at the top of the page if you have any feedback!

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