A quiet week in terms of news, as the team at DE looks towards hotfixes – plus, there was a long weekend in Canada. This gives us a good opportunity to review our opinions on Heart of Deimos, now that we’ve had a good go at it.
Unsurprisingly, we’re still having fun, but there are a few things that are beginning to annoy us here and there…
Oh, and we start giving tips on Heart of Deimos content!
- News: Heart of Deimos Interim update for consoles
- Discussion: Updated thoughts on Heart of Deimos
- Beginner Topic: Entrati Standing
- Advanced Topic: Vulpaphyla
An Interim Update hit all consoles this week to apply a bunch of Hotfixes
"Heart of Deimos: Interim Update 29.0.6" is live on PS4 & Xbox One 🥳— Dani (@soelloo) September 3, 2020
✅Damaged Necramech & Weapon parts are tradable!
✅ Rush Subsume with Helminth is here!
✅ And more changes & fixes! Read the full Update notes here:
XB1 https://t.co/ir099LTeyR pic.twitter.com/0vLsvvDQNv
Steve Sinclair did share an update on… further updates coming to the game – all about lightmaps, whatever the hell they are! Apparently these will be a hefty update, but will result in reduced overall game size and loading times. Yay progress!
Heads up PC Tenno-rolling out new compression tech soon ... (gradually) EG:— Steve Sinclair (@sj_sinclair) September 3, 2020
Installed Lightmaps: 11.2GB
New 'Oddle RDO' Lightmaps: 6.6GB
This storage compression not GPU/loaded. This helps disc size and loading! Expect some download pain... apologies for 'fall tech cleaning'. pic.twitter.com/4sTPSQp6Co