Fortuna bringing “Floofy” new friends

By the time you read this, Fortuna may well be out and available to play on PC, but I simply had to share. Over the last couple of days, amongst all the other teases , videos, and excitement that Digital Extremes has otherwise been drumming up, Steve Sinclair still managed to drop a huge new nugget of info on us.

But it’s not quite what you think.

In reference to the new conservation “Track & Tranq” mode, in which players will be able to track endangered creatures on the Orb Vallis, and tranquilise them (for conservation purposes), not only will players perform this task for reputation, but they will also be able to trade in their “animal tags” (assuming these are awarded by saving the little critters) for… these.

Floofs warframe

If you don’t think they’re adorable, you’re wrong.

Using the name “Floofs” (which better not be an internal name, by the way), Steve went on to share another image showing that there will be quite a few to collect.

This is a really good thing for Warframe – adding something silly and cute to farm for, that really has no impact on the game apart from the cute factor. For many, these may be a pointless waste of time, and they may never feel the need to go hunting for them (beyond the need for the reputation grind, of course), but for others – like myself – we’ll need to hunt down… Every. Last. One.

Steve’s tweets for reference:

So far, amongst our community at least (lovingly referred to as the “Cephalon Collective”), these Floofs are very well received.

Here are just a few examples of comments we’ve seen on our Facebook Group, Discord, and Twitter.

I so want them to be called Floofs

Kyle - Facebook Group

I waaaant

YOURMASTER145 - Discord


Perry - Facebook Group

I want a Floofin shelf in my Orbiter it will be flooftastic

Scott - Facebook Group

Fortuna can’t come soon enough.

The Fortuna cache is full of goodies

Fortuna cache

If you’ve read our article about the Fortuna ARG, then you’ll know there are some goodies coming alongside Fortuna. The good news is that this cache will be released for all platforms. The bad news (if you can consider it that) is that you will need to enter a code into the promo codes page in order to have access to this – I assume you can do this at least once per account (as I have an account on all platforms).

Now that the ARG is slowly fizzling out, we know everything that is going to be included in the cache – so let’s take a look!

  • 100 Ducats – used to buy items from the Void Trader
  • 5 Orokin Cells – uncommon foundry resource
  • 3 Nitain – rare foundry resource
  • Orokin Reactor – used to double mod capacity for a warframe
  • Orokin Catalyst  – used to double mod capacity for a weapon
  • 5 Fieldron – uncommon foundry resource
  • 1 warframe articula – for display, regularly costs 20 Platinum
  • 3 Forma – used to repolarise a mod slot

In addition, there will also be a “K-Drive Scrawl” (aka artwork for your K-Drive), but it is understood that this will be supplied on a SEPARATE promo code.  Based on the image above (which was released as part of the ARG), I’m not a HUGE fan of this Scrawl, but free is free – and it won’t take long to get myself another, better one.

In my opinion, this cache is fantastic, and you’d be silly to miss it. If you were to buy these things using Platinum, you’d spend a good 200P, and several items here can’t be purchased from the market at all, so it’s very much worthwhile.

We’ll let you know the codes as soon as they have been released – expected later this week.

UPDATE: Check out this post for the cache codes.

Fortuna confirmed for release this week

Warframe Fortuna

The wait is finally coming to an end – Digital Extremes has announced that Fortuna will release this week on PC, and shortly after on consoles (generally around 4 weeks later, from prior experience). While the wait felt like FOREVER, Fortuna was really only announced in June, and for an update that’s going to provide as much content as is coming with Fortuna, that’s hardly any time at all.

Of course, during that time, there’s been plenty to see – from the initial announcement, through regular Devstreams and Virtual Walkthroughs, we’ve already seen most of what’s on offer. But let’s review, shall we?

  • New factions – Solaris United and the Vent kids
  • A new social hub – Fortuna
  • A new open world to explore – The Orb Vallis
  • A new mode of transportation – K-Drive hoverboards
  • Modular accessories – Kit guns and Moa companions
  • Wildlife conservation
  •  New enemies and new enemy types
  • A new warframe – Garuda
  • New weapons and accessories
  • New Operator Armor
  • A bunch of new mods
  • … and much MUCH more!
 All of this was announced with a new release trailer (below) and a post on the official website, which goes in to a lot more detail on the above.

On top of all that? Merchandise. Get hype, pre-order some merchandise, and lounge around in your fancy new Warframe t-shirt while you wait for Fortuna to drop (likely later in the week).

Digital Extremes launches an ARG to lead in to Fortuna

With Warframe‘s Fortuna expansion releasing in November (could be any time now!), Digital Extremes has released an Augmented Reality Game (ARG) as a lead in to the new content.  This is playing out on Twitter and Discord, and has now been running for almost two weeks – initially kicking off with some cryptic tweets early in the week of November 22.

These tweets eventually led to a Discord invite, which was time-limited to 60 minutes, only allowing the most fortunate entry to the newly-created “Solaris United” Discord server. This server was closed to commenting, and effectively worked as a way to communicate with fans – essentially letting the game bleed into reality, with users of the Discord effectively taking on their Tenno persona in order to take communication from the rebel faction in Fortuna.

This rebel faction is, of course, Solaris United, and is headed up by the enigmatically named “The Business” – not necessarily a shady character, but definitely a cybernetically-augmented one (as are many Solaris, as it turns out – these body augmentations are a requirement in order to be able to work in the harsh conditions of Venus).  This server would provide some basic communication initially, with some further invites being sent out sporadically, each with time-limited access. Over time, tens of thousands of players have joined the server.

At first, The Business shared a code – SOLARISUNITED – which, when entered on the promo codes page on the Official Warframe website, would provide players with a Solaris United sigil (PC only at the time, but it has now been opened up to all platforms). Players were then encouraged to equip the sigil, and share images of this across Social Media platforms along with the hashtag “#LiftTogether”. This, of course, refers to the Fortuna theme song, which was released at the announcement of the expansion, and essentially refers to the plight of the Solaris.

Many thousands of shares later, and The Business shared more information – mostly lore-related, and mostly to help players understand the context of the Solaris United – exactly why are some of the Solaris rebelling against their Corpus taxmen?

You see, Fortuna is actually a debt-internment facility. The Solaris people owe a debt to Nef Anyo and his Corpus taxmen, and so they work to rebuild The Orb Vallis in order to repay their debts. However, the debts are unconscionably large, and the punishments equally severe – should a Solaris miss a payment, Nef Anyo would send his taxmen to “repossess” an item of great value… Usually a body part – which they supplied, I might add (yes, the debt is actually incurred as a result of the Solaris needing to buy cybernetic implants – which they acquire from Nef Anyo). Miss enough payments, and the Solaris is effectively destroyed, piece by piece.

The ARG component has taken the form of codes or files that need to be deciphered. At first, The Business sent a sound file that seemed (to me, at least) to just be a bunch of noise. Players were able to manipulate this in various ways, which led to the discovery of an image -see below.

Since that initial image was discovered (and subsequently translated – the strange text is in the Corpus language, and the alphabet of which is already known), several other files have been transmitted, deciphered, and translated – the ones released to date have  been shared below. 

Much has been learned so far, each image providing more insight into the plight of the Solaris. The second image, for example, led to further understanding of the Corpus “punishments”- the worst of which being “brain shelving”. Here, for grievous acts of defiance (or large payments missed), the taxmen would basically destroy the individual and keep their brain in storage – until friends or family pay the debt IN FULL. At that time, they would turn over the brain to the friends and family, who could potentially bring their loved one back to life… provided they could afford the cost of a new fully cybernetic body rig…

The most recent transmissions have discussed the approach of “Little Duck” – a friend and agent of Solaris United, who will be coming over to Fortuna, bringing with her a cache of items that will be unlocked on release  (again, via a promo code to be used on the Warframe website). 

As a result, while the ARG is fun and provides a bunch of insight into the lore behind the Solaris United, it’s also going to provide us with some goodies! So far, the cache is expected to include 100 Ducats, 5 Orokin Cells, 3 Nitain, 1 Orokin Reactor, and 1 Orokin Catalyst – of course, more may be added over time, as the ARG is still ongoing!

A lot has been happening in the Discord to date, and it’s certainly not over (although from what I can tell of a potential story arc that would be covered in an ARG of this type, I think it’s closing in on the end). It has definitely been entertaining, and kept us all busy, but most of all, it’s really provided some key insight into one of the main factions of Fortuna… So consider me primed and ready!

Chimera Update in Cert for Console

Good news today – the Chimera update has been sent to certification on both Xbox One and PlayStation 4! While it’s clear that console players won’t be playing Fortuna this week (unlike their PC brothers and sisters), at least there will be a bunch of new content to grind through while waiting! At this point, we can only assume that this content will also be included with the release on Nintendo Switch later in November (and there’s still a chance that release will also include Fortuna, but we’ll have to wait and see).

Note this is a “mainline” update, in which DE releases all the little things they’ve been working on that aren’t part of a larger update (i.e., in this case, Fortuna). Hence there’s a lot to look forward to!

What's coming with this update?

  • Arbitrations: Lethal Alerts – single-life missions with a higher enemy level than in standard missions. These come with greater rewards as a result of the greater risk.
    (Note: you need to complete ALL nodes on your Star Chart to unlock Arbitrations.)
  •  Tennogen Bundle XXXIII
  •  New weapons: Pupacyst staff and Falcor glaive
  •  New weapon skins
  •  Plague Star event – starts on both consoles November 2nd (or the 3rd in some regions)
  •  New Gear “spiral” wheel
  •  New Captura scenes
  •  QOL changes – customisation loadouts for Operators; change order of appearance tabs in the Arsenal; change order of Mod loadout; auto-install button for Ayatan statues; Junction changes for new players, and much more!
  •  Daily Tribute Changes: the new login screen will not include Daily Login rewards, in which players can choose from three options!
  • Sandbox room for the dojo (plus more decorations!)
  • Minor changes for Saryn, Revenant, and Phantasma
  •  Melee sound changes
  • UI upgrades
  •  … and a hell of a lot more!

More detail?

Fortuna Preview – Virtual Walkthrough

Earlier this week, in the ungodly hours of the morning (for me, at least), I joined press representatives from across the globe to watch a Virtual Demo of Fortuna, presented by Rebecca Ford from Digital Extremes. Unfortunately for me, I got my times crossed, and I missed the first section of the demo, but let’s face it – I’ve seen so much of Fortuna by now that I pretty much know what was shown off. So let’s get into it, shall we? I’ve decided not to go through a step-by-step walkthrough of what was demonstrated, but rather to make specific reference to the primary points of interest, including a few choice tidbits that weren’t covered directly in the walkthrough (but have been shown off in previous Devstreams).


Fortuna itself is the city hub of the open-world area on Venus. It essentially houses the local working faction, Solaris United, providing them with respite and protection from the elements. There are a couple of Factions within – namely the Solaris United themselves and the Vent Kids – along with a few enterprising sales operations that players can make use of. Note that Fortuna is actually a debt-internment facility, run by Nef Anyo and the Corpus.

Solaris United

Solaris United represent the workers themselves – mostly body-augmented humans working to repay their debt to the Corpus. However, Solaris United is also a kind of rebellious faction, working to undermine Nef Anyo and take back Fortuna and the Orb Vallis. It is primarily with the Solaris United that players will need to build reputation towards in order to access the harder to acquire equipment within Fortuna…


Within Fortuna, there is a modest shop run by “Ruud Zuud”, who allows players to craft their own Kitguns. These are a new modular weapon type, whereby players purchase blueprints to the modular components using reputation, and use these to build Kitguns to their specific preference. At present, this extends only to Secondary weapons within the game, but Digital Extremes did not exclude potentially extending this to Primary weapons in the future (although nothing has been announced at this time).

Moa Companions

In a different area within Fortuna exists yet another shop, this time run by a robotic fellow named Legs. Here, however, players can build their own robotic companion, called Moas, in much the same modular manner as employed with regards to Kitguns. While Moa companions are cute and have a personality all of their own, they also pack a powerful punch – not only can they be equipped with existing Sentinel weapons, but they also come with their own unique abilities, including a tether grenade, for example, which can help players in their pursuits across the Origin System. But let me reiterate – these little guys are adorable, crouching alongside players when they need to be stealthy, and waving and dancing in response to player actions. Did I mention I’m looking forward to these new friends?

Vent Kids

The Vent Kids are another new faction releasing with Fortuna, this time representing a new mode of travel – K-Drives (basically a hoverboard). For one, players can build themselves a K-Drive in much the same modular fashion as in Kitguns and Moas, but players can then use those K-Drives to build reputation with the Vent Kids while out in The Orb Vallis – either by taking part in races strewn about the map, or by simply lashing out with sick tricks and radical grinds. Think Tony Hawk’s Pro Skater, but in Warframe. This comes with a number of new pieces of neon 90s-inspired artwork to adorn both your K-Drive and your Orbiter, so I’m also looking forward to taking part in a bit of K-Drive action as well.

New warframe: Codenamed “Garuda”

While showing off all of this (and, of course, into the Orb Vallis itself) Rebecca was using a new warframe, currently under the tentative codename “Garuda”. Garuda is a new gore-themed warframe, expected to release within the Fortuna release window. When queried on this window, Rebecca advised that DE is planning to release Garuda with the Fortuna expansion, but if this is the case, she may not have a playable quest in order to acquire her components. If they decide to release her with a quest, then she may be delayed beyond the initial Fortuna release. All of that said, Garuda herself looks to be some kind of vampiric blood demon, with many of her attacks focused on gore, mutilation, and utilising blood (both of her enemies and herself) in order to gain the advantage on the battlefield.

The Orb Vallis

The Orb Vallis is the name of the new open-world area that will release with Fortuna, and it is extremely large – up to 4 times as large as The Plains of Eidolon. For this reason, players WILL be able to equip their Archwings in order to traverse the environment (Archwings are a piece of equipment that players can attach to their warframe in order to allow them 360 degrees of movement and, therefore, flight). It is the same reason DE decided to come up with K-Drives, to provide a new way to quickly cover a lot of ground. Across The Orb Vallis will be a number of Corpus Facilities, which players can look to engage in combat, along with forests or giant mushrooms, caves, oceans of coolant, and many other things besides.
While The Orb Vallis is set on Venus, it is not a harsh, extremely hot environment, as one would expect. During the Orokin era, the Orokin had terraformed Venus using giant cooling machines to control the environment. The Corpus has put these cooling towers back into commission, creating a large frozen area within Venus (The Orb Vallis itself). Further, given Venus has a lengthy day-night cycle, the Corpus has also implemented a large mirror system to replicate the passing of time. However, it won’t only be the Corpus overseeing the area…

The Orbs

The Orbs are essentially giant spiders who act as this new environments “bosses” – much like the Eidolon roaming the Plains of Eidolon at night. Not much is known beyond this, however, except that there will be a new sub-species of enemy to fight, with a whole range of spider-like creatures to battle across The Orb Vallis. Rebecca did mention that although the Orbs will be located at various places across the map on release, they will not initially be active – players will not be able to engage them until a certain amount of time after the initial release, which was advised to be at least 2 weeks. It’s expected that this is to draw out engagement in the new environment.


While there isn’t going to be a lot of crossover between The Plains of Eidolon and Fortuna initially, something that IS returning will be the ability to fish within The Orb Vallis! Players will be able to use the spears that they purchased from Cetus, but they will not be very effective – this time around, the “fish” are far more technological in nature, and thus new spears are available (again from a new vendor in Fortuna) that can give the fish a quick EMP blast that will make short work of them.

K-Drives & Racing

Of course, one of the most exciting things coming with Fortuna will be K-Drives – the ability to ride a jet-powered hoverboard across the environment, pulling off jumps, tricks, and grinds appeals to me greatly. It was confirmed in the past that you will be able to “decorate” your K-Drive with artwork unlocked by using them, and they will come with their own set of mods, which will allow players to build them towards their own playstyle, although what this means exactly is unsure at this point in time,
In addition to simply moving about the new open-world (note that K-Drives can also be equipped on The Plains of Eidolon), there will be races set across The Orb Vallis that players can take part in. Simply find the Vent Kid out within the environment to kick off the time trial – this plays out as a timed event in which players need to pass through glowing gates.


Races will, of course, play out across the overworld, but they will also occasionally play out across the new caves. These are much larger and much more functional than those in The Plains of Eidolon – DE mentioned in a previous Devstream that they could be used as shortcuts across The Orb Vallis, although given how difficult it was for Rebecca and team to find them during the Virtual Demo, this capability may take some time to learn – Rebecca did mention that it was a design choice to make the caves so difficult to find.
Within the caves, though, is an 80s retro sci-fi world of wonder. Not only do they look amazing, but they will be home to a number of unique plants and creatures (fish and critters) that can only be found within caves. In addition, there will be water systems and unique gameplay mechanics that will set them apart from the rest of The Orb Vallis. As a result, there will be much more to do within them than on The Plains of Eidolon, where most of the time they were a distraction or simply got in the way.

Conservation – Tracking

Fortuna is going to be a big expansion – not only will players be getting Kitguns, Moas, K-Drives, a whole new environment to explore, new reputation grinds, and so on, but DE is also adding a whole new distraction… Tracking. Given the destruction that the Corpus are forcing upon the environment, the local critters are at risk. Thus, there is a new small faction to impress, which tasks the player with using echo-lures and tranquiliser guns to track and capture local wildlife for conservation purposes (I believe the reputation for this goes towards Solaris United reputation, but this is to be confirmed).
During the demo, Rebecca mentioned that Fortuna will be shipping with four critter types, each of which will require their own specific echo lure (which players will use to mimic the sound that the animal makes in order to lure it within range of their tranq gun). It looks as if the tracking mechanic has been simplified since previous Devstreams, however, they were unable to show this off on the Demo as they did not have the required lure (and were running short on time).

Additional Notes

Lastly, we had the chance to ask a few questions before our time with the devs ran out. During this time, it was noted that enemy levels within The Orb Vallis will be dynamic, and will adjust based on the bounty that players have chosen – the level will be set based on what was chosen prior to entering, and will change each time a player chooses a new bounty (as bounties can now be added from within the environment itself). Players that enter The Orb Vallis without a bounty (free roam) will enter with an enemy level set low, but this will again scale with bounties.
This last point raised further questions of concern in regards to complaints levied against The Plains of Eidolon – namely, that the Plains and Cetus required a somewhat unfair requirement for player time and effort to progress through the level grind, and that The Plains themselves were somewhat dull when early tasks had been completed. This proved somewhat tricky for DE to respond to, as it is impossible to please every player. That said, they acknowledged that there was an imbalance to the grind in Cetus/PoE and that this would not be repeated in Fortuna. Fingers crossed, as I know I still am yet to reach max rank with The Ostron faction.
When players enter Fortuna for the first time, there will be a short quest that introduces them to the Solaris United faction, but from there, interaction will proceed at the player’s choice, much like in Cetus and The Plains of Eidolon. In addition to all of the above, there will be a whole bunch of new mods being added with the expansion – this is expected to be much more than just the new mods coming for K-Drives, although DE did not expand on this idea. Lastly, as Fortuna will be set on Venus, new players will encounter the environment early, much like they did with The Plains of Eidolon, but they can choose to move past it and continue with the main story quest and planetary grind. Whether or not this will confuse new players (as it did with The Plains of Eidolon, and I can only assume continues to do so), remains to be seen.

We are extremely grateful to have had the opportunity to take part in this virtual demo, and thank the team at Digital Extremes. I know I’m looking forward to the release of Fortuna – per our previous advice, it is currently scheduled for release on PC in November, and consoles sometime thereafter. We’ll let you know as soon as we have more information to share.

Fortuna confirmed to release in November


Warframe developer Digital Extremes announced on the weekend that the next long-awaited open-world update, “Fortuna”, is slated for release in early November. On the latest Devstream, in which the team discusses recent and upcoming changes and releases, the team also noted that they are tentatively aiming for around November 1st. This puts the release potentially at just over a week away at the time of writing, all going well.

This update will add a second open-world, much like the previous “Plains of Eidolon” expansion, this time set on the planet Venus. There will be new enemies to fight, new factions to satisfy, new bounties to collect, and – of course – new bosses to defeat. This time around the bosses will take the form of hulking spider-like creatures.

In addition to all of this, the update will include access to K-Drives – effectively hoverboards that players can ride across the open worlds, pulling tricks and performing in races (it’s understood that races are only held on Venus). Not only that, but there will be a new conservation mode, in which players can hunt and tranquilise local creatures, in order to save them from the faction that is looking to take control of the surface.

Lastly, the team also showed off the 37th warframe, codenamed “Garuda”. This new warframe is expected to be released with Fortuna, but may be part of a quest that comes after the initial release – we are unsure at the time of writing.

The Fortuna update is expected to hit PC early November, with consoles following soon after – for large releases like this, console players should expect a 3-4 week wait at a minimum, but it will be worth it. Let’s not forget that the Switch version will be released November 20th, so we can only hope that the console release will be timed alongside this, but that may be wishful thinking at this stage.

Rest assured we will have more information on Fortuna very soon.