Weapon 101 – Gammacor / Synoid Gammacor

Forged by the Cephalons to aid in their quest for knowledge, the Gammacor and Synoid Gammacor are wrist-mounted lasers that are well suited for Corpus targets. Originally designed for mineral analysis, the weapon has a few quirks to adjust to when taken into battle. How to Acquire The Gammacor Blueprint can be picked up fairly Read More

Weapon 101 – Plinx

The Corpus Secondary Plinx is a unique little battery-powered laser rifle that can serve you well against Armored Enemies. Possibly a little use-case specific for some tastes, but if you polish it right there is a lot of potential to shine. How to Acquire The Blueprint for Plinx may be picked up from the Market Read More

Weapon 101 – Twin Rogga

Pistols of choice for the Kuva Guardians, the Twin Rogga are a pair of flintlock pistol blunderbusses that can blast away even the heartiest of foes. Likely a Late-Game Weapon because of the needed crafting materials, these mini shotguns can carry you through to end game. However, depending on your playstyle, they may need some Read More

Weapon 101 – Twin Grakatas

The weapon of choice for all folk’s favorite Grineer (Clem, of course) – the Twin Grakatas. This Secondary Weapon takes the bullet hose of the Grakata and hands you a second one. With a starting point of 120 hammering rounds in 6 seconds, you can tear apart shields and mow down anyone running at you. Read More

Weapon 101 – Stubba

Released in Update 22 alongside the Plains of Eidolon, the Stubba is a Grineer Submachine Gun Secondary that unleashes a nice stream of rounds at your foes. Based on Impact and Slash, Stubba is true to its origin and a great choice against the Corpus. How to Acquire Unless you buy it pre-built for 190 Read More

Weapon 101 – Nukor

Nukor – the Grineer microwave sidearm. It’s a strange weapon – its Damage output starts at 30% and ramps up over 0.6 seconds as you fire continuously, which then decays after you stop firing. It also has a huge Critical Damage multiplier, but virtually no Critical Damage Chance. It’s just STRANGE. But at the same Read More

Weapon 101 – Sonicor

The Sonicor is a damned cool Corpus sidearm (for want of a better term) that fires soundwaves that punch your enemies in the face like a sledgehammer. Personally, I used this one for a long time when I was still a newbie, and some of the elemental combinations can have amusing and highly enjoyable outcomes. Read More

Weapon 101 – Afuris / Dex Furis

The Afuris is the dual version of the Tenno automatic sidearm, the Furis. The Dex Furis is the Dex version of same, with some little improvements – improvements that really make the Dex Furis worth grabbing during the Anniversary event (in March every year). How to Acquire The Afuris has a Mastery Rank requirement of Read More

Weapon 101 – Fusilai

Thrown like a silent stream of glass through the air, the Tenno Fusilai are the signature throwing knives of glass master Gara. With two Firing Modes, these razor sharp knives will Slash through those before you as a continuous stream or as a wide spread. Boasting some of the highest base Status Chance stats of Read More

Weapon 101 – Pyrana / Pyrana Prime

The Pyrana is a weapon of Tenno design – a full-auto shotgun sidearm made to chew through low tier enemies with high Slash Damage and Critical Chance. When the Pyrana and Pyrana Prime are modded properly, they can put out a massive number of pellets… and when it comes to shotguns, more pellets means more Read More